effect · retire_country_leader
Definition
- Supported scope:
COUNTRY - Supported target:
none
Description
retires a country leader and removes him as leader of his party, making the next in line the new party and country leader
retire_country_leaderCOUNTRYnoneretires a country leader and removes him as leader of his party, making the next in line the new party and country leader
实战内容由 AI 生成,并已对照 vanilla 命令词表校验 —— 请当作起点而非权威依据。上方的定义节才是游戏自带文档原文。
retire_country_leader 常用于剧情事件中触发领导人更迭,例如某国领袖因政变、暗杀或任期届满而下野,让党内下一顺位人选自动接任。它也常用于 focus 完成时强制替换现任领导人,以实现政治路线的切换。
country_event = {
id = my_mod.10
title = my_mod.10.t
desc = my_mod.10.d
option = {
name = my_mod.10.a
# 退休现任领袖,党内下一顺位者接任
retire_country_leader = yes
add_political_power = -50
}
}
[create_country_leader](/wiki/effect/create_country_leader) — 先用此命令创建一位新领袖放入顺位,再执行 retire_country_leader,可精确控制谁来接替,实现"指定换人"效果。[add_popularity](/wiki/effect/add_popularity) — 领袖退位后往往伴随意识形态支持率波动,配合调整可使政治局面更合理。[add_ideas](/wiki/effect/add_ideas) — 新领袖上任后附加特定国策/顾问思潮,体现新政权的政策风格。[has_country_leader](/wiki/trigger/has_country_leader) — 在触发条件中检测当前领袖是否存在,确保执行退休前领袖确实在任,避免无效调用。create_country_leader 准备好继任人选,或确认原版已有顺位角色。