trigger · pc_is_state_claimed
Definition
- Supported scope:
STATE - Supported target:
none
Description
Check if state is claimed (and uncontested) in conferenceExample:
pc_is_state_claimed = yes/no
pc_is_state_claimedSTATEnoneCheck if state is claimed (and uncontested) in conferenceExample:
pc_is_state_claimed = yes/no
实战内容由 AI 生成,并已对照 vanilla 命令词表校验 —— 请当作起点而非权威依据。上方的定义节才是游戏自带文档原文。
pc_is_state_claimed 常用于和会议相关的 mod 场景,例如在战后和平会议或领土分配系统中,判断某个州是否已被某方认领且无争议,从而决定是否允许进一步的外交或建设行动。典型场景是在 available 块中限制某决议只有在当前州已被无争议认领时才能触发。
# 在一个针对 STATE scope 的 decision available 中使用
available = {
pc_is_state_claimed = yes
is_owned_by = ROOT
}
[pc_is_state_claimed_by](/wiki/trigger/pc_is_state_claimed_by):配合使用可以在确认州已被认领的前提下,进一步精确判断是由哪个国家认领,逻辑更严谨。[has_contested_owner](/wiki/trigger/has_contested_owner):pc_is_state_claimed 检查的是"无争议"认领,配合此 trigger 可以区分有争议与无争议状态,构建更完整的条件分支。[is_owned_by](/wiki/trigger/is_owned_by):认领与实际控制是两回事,通常需要同时确认州的所有权,避免逻辑漏洞。[add_claim_by](/wiki/effect/add_claim_by):在 effect 块中搭配使用,可在认领条件不满足时通过此 effect 补充认领,形成"检查→补救"的完整流程。pc_is_state_claimed 与 [is_core_of](/wiki/trigger/is_core_of) 混用,但前者专属于和会(Peace Conference)系统上下文,在非和会流程中使用可能始终返回假,而非期望的领土归属判断。[has_contested_owner](/wiki/trigger/has_contested_owner) 做补充判断。Hands-on notes are AI-generated and checked against the vanilla command vocabulary — treat them as a starting point, not authoritative reference. The definition above is the game's own documentation.
pc_is_state_claimed is commonly used in mod scenarios related to peace conferences, such as post-war peace conference or territorial allocation systems, where it determines whether a state has been claimed by a party without dispute, thereby deciding whether to allow further diplomatic or construction actions. A typical scenario is using it within an available block to restrict a decision so it can only be triggered when the current state has been claimed without dispute.
# Using within a decision available block scoped to STATE
available = {
pc_is_state_claimed = yes
is_owned_by = ROOT
}
[pc_is_state_claimed_by](/wiki/trigger/pc_is_state_claimed_by): Can be used in conjunction to further precisely determine which country made the claim after confirming the state is claimed, resulting in more rigorous logic.[has_contested_owner](/wiki/trigger/has_contested_owner): pc_is_state_claimed checks for "uncontested" claims; pairing it with this trigger allows you to distinguish between contested and uncontested states, building more complete conditional branches.[is_owned_by](/wiki/trigger/is_owned_by): Claims and actual control are two different things; typically you need to confirm both the state's ownership and claimed status to avoid logical gaps.[add_claim_by](/wiki/effect/add_claim_by): When used together in an effect block, if claim conditions are not met, you can use this effect to add claims, forming a complete "check → remedy" workflow.pc_is_state_claimed with [is_core_of](/wiki/trigger/is_core_of), but the former is specific to the Peace Conference system context. Using it outside peace conference flows may always return false, rather than the expected territorial ownership judgment.[has_contested_owner](/wiki/trigger/has_contested_owner) for supplementary checks.