trigger · career_profile_check_ratio
Definition
- Supported scope:
any - Supported target:
any
Description
Compares the ratio (first/second) of two career profile values to a number
career_profile_check_ratioanyanyCompares the ratio (first/second) of two career profile values to a number
实战内容由 AI 生成,并已对照 vanilla 命令词表校验 —— 请当作起点而非权威依据。上方的定义节才是游戏自带文档原文。
career_profile_check_ratio 适合在生涯模式相关的 mod 中,根据玩家两项生涯数据的比值动态解锁奖励、勋章或特殊事件,例如判断"胜仗次数/总战役次数"是否达到一定水准。常见于检查玩家表现比例后决定是否触发特定剧情分支。
# 判断某两项生涯数值的比值是否达到阈值
trigger = {
career_profile_check_ratio = {
first = career_wins
second = career_total_battles
ratio > 0.75
}
}
[career_profile_check_value](/wiki/trigger/career_profile_check_value) — 单独检查某一项生涯数值的绝对量,常与比值检查并列使用,确保分母(第二项)不为零时才做比率判断更安全。[career_profile_check_points](/wiki/trigger/career_profile_check_points) — 检查生涯积分总量,通常和比率条件一起放入 and 块,构成"积分达标且表现比率达标"的复合门槛。[career_profile_check_medal](/wiki/trigger/career_profile_check_medal) — 比率通过后往往紧接着判断是否已获得对应勋章,避免重复授予奖励。[and](/wiki/trigger/and) / [or](/wiki/trigger/or) — 将比率检查与其他生涯条件组合成复合逻辑,是包裹多个 career_profile_check_* 系列 trigger 的标准写法。second 对应的生涯数值在某些存档中可能为 0(例如玩家从未打过战役),直接使用该 trigger 可能引发脚本报错或非预期结果,应先用 career_profile_check_value 确认第二项大于 0 再做比率判断。>、<、>= 等)与字段赋值写法容易混淆,新手有时误写成 ratio = 0.75 而非 ratio > 0.75,导致条件永远不满足或仅在精确相等时成立。Hands-on notes are AI-generated and checked against the vanilla command vocabulary — treat them as a starting point, not authoritative reference. The definition above is the game's own documentation.
career_profile_check_ratio is ideal for career mode-related mods to dynamically unlock rewards, medals, or special events based on the ratio of two career statistics, such as determining whether "number of victories / total campaigns" meets a certain threshold. It is commonly used to check player performance ratios before deciding whether to trigger specific story branches.
trigger = { career_profile_check_ratio = { first = career_wins second = career_total_battles ratio > 0.75 } }
[career_profile_check_value](/wiki/trigger/career_profile_check_value) — Checks the absolute value of a single career statistic; commonly used alongside ratio checks to ensure safer conditional logic by verifying the denominator (second value) is non-zero before performing ratio calculations.[career_profile_check_points](/wiki/trigger/career_profile_check_points) — Checks total career points; typically combined with ratio conditions within an and block to create a composite threshold of "points qualified AND performance ratio qualified."[career_profile_check_medal](/wiki/trigger/career_profile_check_medal) — After passing the ratio check, this is often used immediately after to verify whether the corresponding medal has already been awarded, preventing duplicate reward grants.[and](/wiki/trigger/and) / [or](/wiki/trigger/or) — Combines ratio checks with other career conditions into compound logic; the standard approach for wrapping multiple career_profile_check_* series triggers.second could be 0 in certain save files (e.g., the player has never fought a campaign), using this trigger directly may cause script errors or unexpected results. Always use career_profile_check_value to confirm the second value is greater than 0 before performing the ratio check.>, <, >=, etc.) in HOI4 scripts are easily confused with field assignment syntax; beginners sometimes mistakenly write ratio = 0.75 instead of ratio > 0.75, causing the condition to never be satisfied or only when values match exactly.