effect · promote_leader
Definition
- Supported scope:
CHARACTER - Supported target:
none
Description
promotes general to field marshal
promote_leaderCHARACTERnonepromotes general to field marshal
实战内容由 AI 生成,并已对照 vanilla 命令词表校验 —— 请当作起点而非权威依据。上方的定义节才是游戏自带文档原文。
promote_leader 常用于剧情事件或国策完成时,将某位表现突出的将领(Corps Commander)自动晋升为元帅,营造军事改革或战争英雄崛起的叙事感。例如某国在完成"军队现代化"国策后,将指定角色提拔为最高统帅:
# 在国策完成的 complete 块中
complete_effect = {
every_country_with_original_tag = {
limit = { original_tag = GER }
}
GER_rommel = {
promote_leader = yes
}
}
[is_corps_commander](/wiki/trigger/is_corps_commander) — 晋升前先确认角色当前确实是军团指挥官,避免对已是元帅或其他职位的角色重复触发。[is_field_marshal](/wiki/trigger/is_field_marshal) — 用于 limit 或后续检查,确认晋升是否已生效,防止逻辑重复执行。[add_field_marshal_role](/wiki/effect/add_field_marshal_role) — 若角色完全不具备元帅角色定义时可作为补充手段,与 promote_leader 配合覆盖更复杂的初始化需求。[add_trait](/wiki/effect/add_trait) — 晋升后立即赋予专属元帅特质,强化角色叙事与数值,使晋升事件更有分量。promote_leader 必须在 CHARACTER scope 下执行,新手常在 COUNTRY scope 里直接写,导致脚本报错或静默失效——需先用角色 token(如 GER_rommel = { ... })进入角色 scope 再调用。[is_corps_commander](/wiki/trigger/is_corps_commander) 做前置校验。Hands-on notes are AI-generated and checked against the vanilla command vocabulary — treat them as a starting point, not authoritative reference. The definition above is the game's own documentation.
promote_leader is commonly used in story events or when national focuses complete, to automatically promote an outstanding Corps Commander to Field Marshal, creating a narrative of military reform or the rise of a war hero. For example, a nation completes the "Army Modernization" focus and promotes a designated character to supreme commander:
# In the complete block of the national focus
complete_effect = {
every_country_with_original_tag = {
limit = { original_tag = GER }
}
GER_rommel = {
promote_leader = yes
}
}
[is_corps_commander](/wiki/trigger/is_corps_commander) — Verify before promotion that the character is currently actually a Corps Commander, avoiding duplicate triggers on characters who are already Field Marshals or hold other positions.[is_field_marshal](/wiki/trigger/is_field_marshal) — Used in limit or subsequent checks to confirm whether the promotion has taken effect, preventing redundant logic execution.[add_field_marshal_role](/wiki/effect/add_field_marshal_role) — When a character completely lacks a Field Marshal role definition, this can serve as a supplementary measure, working alongside promote_leader to cover more complex initialization requirements.[add_trait](/wiki/effect/add_trait) — Immediately grant exclusive Field Marshal traits after promotion, enhancing both character narrative and numerical values, making the promotion event more impactful.promote_leader must execute under CHARACTER scope. Beginners often write it directly in COUNTRY scope, causing script errors or silent failures — you must first enter character scope using a character token (such as GER_rommel = { ... }) before calling it.[is_corps_commander](/wiki/trigger/is_corps_commander) for preliminary validation.