trigger · num_divisions
Definition
- Supported scope:
COUNTRY - Supported target:
none
Description
Will compare towards the amount of divisions a country has control over, if strength matters use has_army_size.
num_divisionsCOUNTRYnoneWill compare towards the amount of divisions a country has control over, if strength matters use has_army_size.
Hands-on notes are AI-generated and checked against the vanilla command vocabulary — treat them as a starting point, not authoritative reference. The definition above is the game's own documentation.
num_divisions is commonly used to gate access to specific decisions or events based on minimum unit requirements. For example, you might restrict a military expansion plan to only trigger when a nation has enough divisions, or use it in AI scripts to evaluate enemy force size before deciding whether to declare war. Note that this trigger counts division quantity, not combat strength—it's ideal for threshold checks like "has mobilization been completed."
# This decision is only available if the country has at least 24 divisions
available = {
num_divisions > 23
}
[has_army_size](/wiki/trigger/has_army_size): When you need to check both division count and actual combat strength (equipment/manpower), use both together. num_divisions gates quantity; has_army_size gates quality.[divisions_in_state](/wiki/trigger/divisions_in_state): Use this to verify whether a country's divisions are deployed in a specific state. Combined with num_divisions, you can distinguish between "enough total divisions" and "enough divisions on the frontline."[has_army_manpower](/wiki/trigger/has_army_manpower): When assessing a nation's military scale, commonly paired with num_divisions. The former reflects personnel reserves; both together paint the full military picture.[ai_wants_divisions](/wiki/trigger/ai_wants_divisions): In AI decision scripts, num_divisions often serves as a prerequisite condition, working alongside ai_wants_divisions to determine if the AI should continue expanding its division count.num_divisions to judge whether a nation is "militarily powerful," but an understrength skeleton division and a full-strength elite division look identical to this trigger—whenever combat power comparison matters, switch to [has_army_size](/wiki/trigger/has_army_size) instead.